clemens-tolboom opened an issue in johnweven/godot-windows-95-theme
I initially thought it was a project theme ... not a editor theme. I looks awesome. Trying to uninstall the theme was a little harder. Enabling pl…
clemens-tolboom opened a pull request in johnweven/godot-windows-95-theme
clemens-tolboom pushed to patch-1 in clemens-tolboom/godot-windows-95-theme
- b5f80f9 When disabling reset theme to default
clemens-tolboom forked clemens-tolboom/godot-windows-95-theme from johnweven/godot-windows-95-theme
A Windows 95 UI Theme for Godot 4.0
GDScript 4 Updated May 25
clemens-tolboom commented on issue godotengine/godot-git-plugin#183
I can confirm no need for enabling and thus #183 (comment) was my bad? (tbc) IIRC I did not see the 'Commit tab' on a pristine project thus tried t…
clemens-tolboom commented on issue godotengine/godot-git-plugin#183
Interesting but weird 'workflow' ... I want to disable the plugin thus need to be able to enable right? I try to use this plugin (to move it forwar…
clemens-tolboom commented on pull request MikeSchulze/gdUnit4#193
This PR was just a search for Godot error log issues and one was mine removing *.import files. I do not know how to test for this particular preload
clemens-tolboom commented on pull request MikeSchulze/gdUnit4#193
I forgot to mention the remark of KoBeWi in godotengine/godot#72273 (comment) It might have something to do with the fact that AnimatedTexture is …
clemens-tolboom commented on pull request MikeSchulze/gdUnit4#193
IIRC preload register design time dependencies (related to builds?) But I only found This function effectively acts as a reference to that resource.
clemens-tolboom commented on issue godotengine/godot#72273
I can confirm opening addons/gdUnit4/src/ui/assets/spinner.tres explicit then save makes the error go away. I hope this downstream PR fixes it Mike…
clemens-tolboom opened a pull request in MikeSchulze/gdUnit4
In making sense of godotengine/godot#72273 and other I noticed the was nowhere preloaded. This PR is not OK as I changed the string into a preload. T…
+2 -2clemens-tolboom created a branch make_spinner_preloaded in clemens-tolboom/gdUnit4
Updated May 23
clemens-tolboom commented on issue godotengine/godot#23937
No loader found for resource: res://addons/gdUnit4/src/ui/assets/PlayDebug.svg Just did #44940 (removing imports) but on v4.0.3.stable.official [5…
clemens-tolboom commented on issue Zylann/godot_heightmap_plugin#266
Reading the log (why should I visit another site for that? :-/) Godot Engine v3.2.3.stable.official - https://godotengine.org OpenGL ES 3.0 Render…
clemens-tolboom opened a pull request in MikeSchulze/gdUnit4
There are still 46 GdUnit3 references but those are C# related plus harder to fix. This fixes 3 templates and server startup.
+4 -4clemens-tolboom opened an issue in MikeSchulze/gdUnit4
The used GdUnit4 version: When downloading or opening this repo's checkout my Godot crashes. !! This is not reproducible on either an empty or once…
clemens-tolboom created a branch some-v3-changes in clemens-tolboom/gdUnit4
Updated May 18
clemens-tolboom forked clemens-tolboom/gdUnit4 from MikeSchulze/gdUnit4
A Godot Unit Test Framework. Support for GDScript and C# unit testing
GDScript 140 Updated May 18
clemens-tolboom commented on issue thorvg/thorvg#1451
Thanks for the blazing fast fixes :)
clemens-tolboom commented on issue thorvg/thorvg#1451
There is one file src/examples/images/gallardo.svg with marker-mid:none;