clemens-tolboom opened a pull request in codatproduction/Procedural-Low-Poly-Trees
When fetching a,b,c points a is @ index 0
+2 -2clemens-tolboom pushed to patch-1 in clemens-tolboom/Procedural-Low-Poly-Trees
- 5bcb0ce Fixes codatproduction#2
clemens-tolboom opened an issue in codatproduction/Procedural-Low-Poly-Trees
Changing this into an odd number like 1,3 etc in Procedural-Low-Poly-Trees/src/Tree.gd Line 5 in 4566b1f we get the trunk piercing through
clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#8
I go back to my own project(s) for a week or two. CY
clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#8
removing the game/.godot then importing gave me
clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#8
Cleanup .tres find game/*/ -name "*.tres" -exec git checkout -- {} \; From the remaining untracked I guess racedriver2_ is from v3.x git clean -fd…
clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#8
Using find game/*/ -name "*.import" -exec git checkout -- {} \; left git status On branch 4.x Your branch is up to date with 'origin/4.x'. Changes …
clemens-tolboom opened an issue in Zireael07/FreeRoamRoguelikeRacerPrototype
Looks like lots of files are reimported. Do you have similar git status results? I thought we could ignore all .import but #7 ignore example shows …
clemens-tolboom opened a pull request in Zireael07/FreeRoamRoguelikeRacerPrototype
The godot specific .gitignore can be placed into game/ dir. See https://github.com/github/gitignore/blob/main/Godot.gitignore for current advised c…
+2 -0clemens-tolboom created a branch move-current-gitignore-into-game-dir-2 in clemens-tolboom/FreeRoamRoguelikeRacerPrototype
Updated Feb 17
clemens-tolboom deleted branch move-current-gitignore-into-game-dir at clemens-tolboom/FreeRoamRoguelikeRacerPrototype
Updated Feb 17
clemens-tolboom created a branch move-current-gitignore-into-game-dir in clemens-tolboom/FreeRoamRoguelikeRacerPrototype
Updated Feb 17
clemens-tolboom deleted branch move-current-gitignore-into-game-dir at clemens-tolboom/FreeRoamRoguelikeRacerPrototype
Updated Feb 17
clemens-tolboom closed a pull request in Zireael07/FreeRoamRoguelikeRacerPrototype
The godot specific .gitignore can be placed into game/ dir. See https://github.com/github/gitignore/blob/main/Godot.gitignore for current advised c…
+17,646 -19,825 1 commentclemens-tolboom commented on pull request Zireael07/FreeRoamRoguelikeRacerPrototype#6
Wrong version
clemens-tolboom opened a pull request in Zireael07/FreeRoamRoguelikeRacerPrototype
The godot specific .gitignore can be placed into game/ dir. See https://github.com/github/gitignore/blob/main/Godot.gitignore for current advised c…
+17,646 -19,825clemens-tolboom pushed to move-current-gitignore-into-game-dir in clemens-tolboom/FreeRoamRoguelikeRacerPrototype
- d205e88 Ignore Godot4 /.godot
clemens-tolboom created a branch move-current-gitignore-into-game-dir in clemens-tolboom/FreeRoamRoguelikeRacerPrototype
Updated Feb 17
clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#5
I gave you access to a private repo of mine. So now I can reference a piece of code there :-p ... I do prefer Discord for that :-O
clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#5
We can discuss a little @ Discord to prevent an influx of issue/ define a 'stressless' workflow? BTW: my interest is the computer generated scenes/…