Subscribe to On github feed
Updated: 1 hour 8 min ago

clemens-tolboom opened a pull request in codatproduction/Procedural-Low-Poly-Trees

Mon, 2023/02/20 - 5:28pm
clemens-tolboom opened codatproduction/Procedural-Low-Poly-Trees#3 · Feb 20, 2023 Fixes #2 #3

When fetching a,b,c points a is @ index 0

+2 -2

clemens-tolboom opened an issue in codatproduction/Procedural-Low-Poly-Trees

Mon, 2023/02/20 - 5:26pm
clemens-tolboom opened an issue in codatproduction/Procedural-Low-Poly-Trees · Feb 20, 2023 Adding an odd number of leaves makes them 'transparent' #2

Changing this into an odd number like 1,3 etc in Procedural-Low-Poly-Trees/src/Tree.gd Line 5 in 4566b1f we get the trunk piercing through

clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#8

Sat, 2023/02/18 - 9:05am
clemens-tolboom commented on Zireael07/FreeRoamRoguelikeRacerPrototype#8 · Feb 18, 2023 clemens-tolboom commented Feb 18, 2023

Cleanup .tres find game/*/ -name "*.tres" -exec git checkout -- {} \; From the remaining untracked I guess racedriver2_ is from v3.x git clean -fd…

clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#8

Sat, 2023/02/18 - 8:55am
clemens-tolboom commented on Zireael07/FreeRoamRoguelikeRacerPrototype#8 · Feb 18, 2023 clemens-tolboom commented Feb 18, 2023

Using find game/*/ -name "*.import" -exec git checkout -- {} \; left git status On branch 4.x Your branch is up to date with 'origin/4.x'. Changes …

clemens-tolboom opened an issue in Zireael07/FreeRoamRoguelikeRacerPrototype

Fri, 2023/02/17 - 9:48pm
clemens-tolboom opened an issue in Zireael07/FreeRoamRoguelikeRacerPrototype · Feb 17, 2023 git status contains zillions changes #8

Looks like lots of files are reimported. Do you have similar git status results? I thought we could ignore all .import but #7 ignore example shows …

clemens-tolboom closed a pull request in Zireael07/FreeRoamRoguelikeRacerPrototype

Fri, 2023/02/17 - 9:39pm
clemens-tolboom closed Zireael07/FreeRoamRoguelikeRacerPrototype#6 · Feb 17, 2023 Move current gitignore into game dir #6

The godot specific .gitignore can be placed into game/ dir. See https://github.com/github/gitignore/blob/main/Godot.gitignore for current advised c…

+17,646 -19,825 1 comment

clemens-tolboom opened a pull request in Zireael07/FreeRoamRoguelikeRacerPrototype

Fri, 2023/02/17 - 9:38pm
clemens-tolboom opened Zireael07/FreeRoamRoguelikeRacerPrototype#6 · Feb 17, 2023 Move current gitignore into game dir #6

The godot specific .gitignore can be placed into game/ dir. See https://github.com/github/gitignore/blob/main/Godot.gitignore for current advised c…

+17,646 -19,825

clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#5

Thu, 2023/02/16 - 8:59pm
clemens-tolboom commented on Zireael07/FreeRoamRoguelikeRacerPrototype#5 · Feb 16, 2023 clemens-tolboom commented Feb 16, 2023

I gave you access to a private repo of mine. So now I can reference a piece of code there :-p ... I do prefer Discord for that :-O

clemens-tolboom commented on issue Zireael07/FreeRoamRoguelikeRacerPrototype#5

Tue, 2023/02/14 - 4:17pm
clemens-tolboom commented on Zireael07/FreeRoamRoguelikeRacerPrototype#5 · Feb 14, 2023 clemens-tolboom commented Feb 14, 2023

We can discuss a little @ Discord to prevent an influx of issue/ define a 'stressless' workflow? BTW: my interest is the computer generated scenes/…