clemens-tolboom commented on pull request codatproduction/Procedural-Low-Poly-Trees#4
clemens-tolboom
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codatproduction/Procedural-Low-Poly-Trees#4
· February 22, 2023 10:46
clemens-tolboom commented Feb 22, 2023
Not sure what is causing these 'non' triagles.
clemens-tolboom pushed to godot-4 in clemens-tolboom/Procedural-Low-Poly-Trees
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clemens-tolboom/Procedural-Low-Poly-Trees
· February 22, 2023 10:20
1 commit to
godot-4
- db6d955 Set noise to simplex.
clemens-tolboom pushed to godot-4 in clemens-tolboom/Procedural-Low-Poly-Trees
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· February 22, 2023 10:10
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clemens-tolboom opened a pull request in codatproduction/Procedural-Low-Poly-Trees
clemens-tolboom
opened
codatproduction/Procedural-Low-Poly-Trees#4
· February 21, 2023 17:00
WIP Godot 4
#4
Work in progress project runs SimplexNoise conversion into FastNoiseLite is not done correct yet ... period to noise.frequency and noise.get_noi…
+96 -113clemens-tolboom created a branch godot-4 in clemens-tolboom/Procedural-Low-Poly-Trees
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clemens-tolboom/Procedural-Low-Poly-Trees
· February 21, 2023 16:55
godot-4 in clemens-tolboom/Procedural-Low-Poly-Trees
Updated Feb 21
clemens-tolboom opened a pull request in codatproduction/Procedural-Low-Poly-Trees
clemens-tolboom
opened
codatproduction/Procedural-Low-Poly-Trees#3
· Feb 20, 2023
Fixes #2
#3
When fetching a,b,c points a is @ index 0
+2 -2clemens-tolboom pushed to patch-1 in clemens-tolboom/Procedural-Low-Poly-Trees
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· Feb 20, 2023
1 commit to
patch-1
- 5bcb0ce Fixes codatproduction#2
clemens-tolboom opened an issue in codatproduction/Procedural-Low-Poly-Trees
clemens-tolboom
opened
an issue in
codatproduction/Procedural-Low-Poly-Trees
· Feb 20, 2023
Adding an odd number of leaves makes them 'transparent'
#2
Changing this into an odd number like 1,3 etc in Procedural-Low-Poly-Trees/src/Tree.gd Line 5 in 4566b1f we get the trunk piercing through